VGDC: Beyond the Code


by | Jun 3, 2016, 3:00PM PDT

The UCI Video Game Development Club (VGDC) is a student organization that focuses on the creation of games through student led projects. Throughout the year, officers of the club divide members into teams. Each team creates a game that will satisfy the conditions and criteria. The process requires more than a knack for programming. Also involved are the artists, composers, and writers who give the lines of code character and depth to envelop the player in a world of their own.

Jordan and Ben interview

Jordan Rodriguez, the current writing director of VGDC, talks about taking part in game development while being an English major:

There are people that love aspects of video games that don’t know programming and because they don’t know it, they think, “Okay, I can’t possibly be a video game developer because programming is a huge portion of a video game.” So, I sort of have that thing too, but then I started getting involved.

Although he’s an English major, Jordan is pursing a career in the gaming industry. Originally he was majoring in game computer science and switched after finding that he was more invested in writing stories rather than technical aspects of coding.

How does an English major fit in a field grounded in computer science?

I’m passionate about it. I came in thinking that I don’t have the skills to do the technical aspect but surely there’s something I can do. And you know, there is something I can do! Beyond just writing, being in the game lab and being a part of these teams, you pick up aspects of game design. And I can’t say that I know programming, but I’m starting to pick up on the language and in a broad idea how the code is structured and how it works. Now as a writer I can communicate with people who program as a writer and get my point across.

VGDC aims to assist any student with a passion for games to become familiar with the industry regardless of their field of study. Being a part of VGDC provides unique opportunities for their members such as taking their members to gaming companies like Blizzard Entertainment for an inside look at the work environment of professional game developers. The club hosted an event featuring Tim Ford, creative director of Blizzard Entertainment’s game Overwatch, where he spoke to its members about the industry. Members also gain some industry insights from other members with internships or jobs at gaming companies who bring their experiences back and implement them into club projects.

VGDC has much to offer, and Jordan brings his expertise to the club as well. As a writing director, Jordan leads workshops aimed to assist members in shaping narratives for their games. He also spends a lot of time in the game development lab during his downtime where he offers advice and input to any students that ask.

Jordan

So while game development requires knowledge of computer science, the gaming industry is open to anyone with the passion and drive like Jordan who concludes:

I think that we have to change the perception of who can be a game developer; people who aren’t just programmers can be game developers like me.

Changing of the Guard


by | Oct 19, 2021, 3:06PM PDT

Greetings from UCI Esports,

We have been incredibly fortunate to have phenomenal people walk through our doors and contribute to the creation of our program.  As we begin our sixth year, we want to thank the following folks who have left us in the past year, and acknowledge their work and legacy.

Jess Acebes: Original student staff, intern, Girls in Gaming camp co-founder, streaming class teacher, NASEF tournament ops, meat lover.

Erik Bleitz:  Strategic planning lead, leadership board administrator, marketing guru, main tank, text-based game entrepreneur.

Milo Dodson: Team psychologist, the Milo of Milo meetings, speaker, celebrity, travel buddy and roommate in China.

Samantha Anton: OCHSEL tournament coordinator, NASEF COO, admissions expert, tour guide, emcee, kombucha advocate, mortal enemy of all Scorpios.

Hillary Phan: Player Support Coordinator, Intern, Girls in Gaming camp co-founder, multi-award winning Animal Crossing island designer, bean.

Damian Rosiak: Original Arena Supervisor, intern, streaming lead, special projects coordinator, Smash Ultimate overseer, NHL tournament overlord, Breakaway world champion.

Kathy Chiang: Fastest typist on the west coast, original Arena Coordinator, TAG founder, role model, collegiate leader, mentor, friend, cat mom.

As we close our chapters with these superstars, we are making a few changes to our current team.  

Ronald Ly is transitioning from Overwatch Head Coach to Acting Assistant Director.

“To my mentors and colleagues that have taught, inspired, and encouraged me these last 3 years, know that it has been a privilege to cross paths with such inspiring teammates. Our program has been enriched and made strong by your work, and I’m excited to see what we’ll all accomplish in the future, whether it be at UCI Esports, elsewhere, or beyond.”

  • Ronald “Renanthera” Ly

Michael Kuhns has moved from Assistant Coach to Head Coach of Overwatch to replace Ronald.

“I am excited to take on this new role and to lead our Overwatch team heading into the new year.  We have the most talent we have ever had and I am excited for our future.”

  • Michael “The” Kuhns

In other positive news, UCI leadership is ramping up support for esports and we will have several full-time and part-time jobs available in the coming months. We will be looking for the next generation of hard carries for our small, but mighty, department.  

We just opened up the Arena Coordinator Position which will be filled in the coming weeks.  Additionally, we are planning to hire an Assistant Director, a Communications Manager, and two part-time assistant coaches in the next six months.  

We will miss all of our colleagues who have left and will cheer them on in their next adventures.  Please join us in thanking our departed staff and stay tuned for some of the exciting things coming soon.

Mark Deppe
Director, UCI Esports